August Ordeals…

August was a spectacularly busy month, but it was also a rewarding one. It saw me realising a lot of the goals I’d set for myself at the start of the year, such as attending a foreign show as a freelancer and releasing a game. I also met several heroes of mine, got published on another big site and made my Kindle debut.

August was also the month that I ate zebra, alligator, kangaroo and barracuda all in the same bowl.

And that’s just the start too, as a lot of the projects I started or worked on this month are part of larger projects which will trickle into the future. I wrote a script, did some proper investigation and started to formally present some ideas I’ve had about creative industries as a whole.

That stuff is for the future though. Here’s what I did this month.

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July Jobs…

As another month comes to an end, I decide to do my usual thing of recounting what I did in the last 30 days. I do this partly so that you can see all the cool people I write for and partly so that I don’t feel I’m wasting my life just because I spend at least 90 per cent of my time sat in the same chair.

That sounded a lot darker and more self-pitying than I meant it to. Sorry.

So, other than the usual Twitter arguments, what have I done this month? Believe it or not, it’s not all just limited to journalism this time, as one of the games I worked on this year is now inching toward release…

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