Category: Journalism
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VideoBrains: The Deleted Scenes Video
If you didn’t fancy reading the transcript of my VideoBrains talk, The Deleted Scenes of Disney, Doom and Deus Ex, then you now have the option to watch the video instead. I actually lost my presentation notes immediately before the talk, so I end up rambling an awful lot and maintain a numbing monotone throughout. Sorry…
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The Deleted Scenes of Disney, Doom and Deus Ex

In 2014 I spoke at VideoBrains in London and shared never-seen-before design documents for a cancelled Deus Ex game. I also talked about the early prototypes of Doom by id Software and warned about the importance of game preservation and documentation. The lecture was based on two articles I wrote for Eurogamer about Ion Storm’s Lost Deus…
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Press X to Speak…
Last week Jason Dewey interviewed me for a new video series he’s doing called Press X to Speak. I talked about what I like about games, what I hate about them and what my biggest professional regrets are. This teaser clip features me talking about The Secret of Monkey Island and why I enjoy co-operative singleplayer more than just…
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The Deleted Scenes of No One Lives Forever

No One Lives Forever was one of the bravest games of its time. A camp spy comedy set at the height of the swinging sixties, NOLF merged action, stealth and RPG elements while pitting you against henchmen and everyday sexism alike. And it did so while other developers released games such as Soldier of Fortune and Diablo II. But it was by…
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A Steam Swap Story…
Steam Trading Cards. When Valve introduced them, my first reaction was to cringe. It seemed a crass new direction for the store and the notion of turning game-playing into a wider card grind was one I didn’t want anything to do with. I sold the first cards I got out of curiosity, made 20p, then…
