Unlimited Hyperbole is a games podcast I created with Harriet Jones and which ran from 2012 to 2015. The show was created to explore the games industry in a new and provocative way, using a series of creative restrictions.
Every season of Unlimited Hyperbole features five episodes, each approaching the central topic in a different way. Episodes are 15 minutes long, trimmed from much longer interviews to preserve focus.
Update: Unlimited Hyperbole is no longer available. There are three episodes I’ve managed to save via the community, but the rest were lost thanks to a friends’ poor data preservation efforts. Remaining links are below, for posterity.
Special Episode – ‘What Would You Change?’
2014 Christmas Special: Various Guests
Season Four – ‘The One That Got Away’
Episode 1: Prof. Brian Moriarty, Academic
Episode 2: David Brown, Journalist
Episode 3: Mark Morris, Developer
Episode 4: Nicoll Hunt, Developer
Season Three – ‘A Matter of Character’
Episode 1: James Swallow, Writer
Episode 2: Rob Briscoe, Artist
Episode 3: Jon St. Jon, Actor
Episode 4: Devine Lu Linvega, Musician
Episode 5: Darren Daley, Developer
Season Two – ‘Fear Itself’
Episode 2: Richard Cobbett, Journalist
Episode 3: Chris Thursten, Journalist
Episode 4: Joe Percy, Gamer
Episode 5: Tom Jubert, Writer
Season One – ‘My Favourite Game’
Episode 1: Dan Pinchbeck, Developer
Episode 2: Craig Lager, Journalist
Episode 4: Joe Robinson, Journalist
Episode 5: Ben Mansell, Game Marketer
Unlimited Hyperbole is produced by Joe Martin and Harriet Jones. All music used under Creative Commons License.
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